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archive of contents
Issue No. 3, February 2000
editorial for Issue 3
New Visions"The Frenzy of the Visible -
Spectacle and Motion in the Era of the Digital",
by Angela Ndalianis
Examines the current trend of the "contemporary effects
blockbuster" - as exemplified by The Matrix - a hybrid genre
that combines digital technology, the aesthetic of theme
park rides and notions of spectacle, to heighten the sensory
experience of cinema. "Some Thoughts on the Rise (...and rise) of Video Games", by Alex Hutchinson
A general, yet provocative, discussion of the increasing popularity, and changing face, of video games.Cinema in the '90s
"Images of the '90s", by Nicole Brenez
This article is now hosted on the PANDORA archive of the National Library of Australia and Partners.
French critic, Nicole Brenez, lists her best films of the '90s with a philosophical reflection on the meaning of 'best films'. Brief yet fascinating."Circular Narratives: Highlights of Popular Cinema in the '90s", by Fiona A. Villella
A discussion of two notable films of the '90s, Pulp Fiction and Lost Highway.Case Studies
"Inside Notorious", by Adrian Martin
This article is now hosted on the PANDORA archive of the National Library of Australia and Partners.
A fascinating mise en scène based analysis of Notorious,
that also provides a new angle on appreciating and
understanding the films of Alfred Hitchcock. "Myth and Magic in De Palma's Carrie", by Dmetri Kakmi
A discussion of the various echoes and references to mythology in Carrie.
Robert Bresson"Bresson: Destinies Making Themselves
in a Work of Hands - Third Part",
by M. C. Zenner
Third and final instalment in a major study of the
unique style and vision of French filmmaker
Robert Bresson. Cinephilia"Quiz Show", by M. C. Zenner
article removed at the request of the author
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